According to browser statistics, Chrome for Android is currently the largest mobile browser, or is about to become so. Still, too few web developers realize that these Chrome for Android numbers in fact contain several browsers, not just Google Chrome. After discussing the general state of affairs in this article, we’ll focus on the Chromium-based Samsung browser specifically.
In the past few years, just about all Android device vendors have upgraded their default browsers to Chromium… but not to Google Chrome. Instead, they took an older Chromium version of their choice, modified it somewhat, and added it to their devices as "Internet" or "Browser."
The post What’s The Deal With The Samsung Internet Browser? appeared first on Smashing Magazine.
Web and mobile apps are moving away from pages towards completely personalized experiences. These new experiences are built on an aggregation of many individual pieces of content. The way this content is now being presented is in the form of cards. The card-based interaction model is spreading pretty widely, and you can see digital cards almost everywhere — from news sites to food delivery apps.
In this article, I'll explain what cards mean to UI designers, and I'll review three popular card-based services. If you're interested in prototyping your own card-based user interface, you can download and test Adobe's Experience Design CC for free and get started right away.
The post Designing Card-Based User Interfaces appeared first on Smashing Magazine.
Remember the days when hovering and clicking using the mouse were the most used trigger for interaction with site or app? Those days are gone. When Apple introduced the iPhone, multi-touch technology became mainstream and users learned that they could not only point and tap on the interface, but also pinch, spread, and swipe. Gestures are the new clicks.
The rise of touch and gesture-driven devices has dramatically changed the way we think about interaction. Gestures are more than merely entertaining, they are very useful and feel familiar. Today, the success of a mobile app significantly depends on how well gestures are implemented into the user experience. Even Adobe introduced a new design and wireframing app called Experience Design CC (Adobe XD) that lets you prototype on everything from simple wireframes to multi-screen experiences.
The post In-App Gestures And Mobile App User Experience appeared first on Smashing Magazine.
Editor's Note: When it comes to elections, we are each given a choice in how to express our opinions and beliefs. Some designers and developers use their skills to further articulate their choice in one person. Here’s a glimpse into how Topple Trump!, an interactive responsive quiz game, was designed and built — combined with some valuable lessons learned along the way. This article is about techniques and strategies, so please avoid political flame in the comments.
Creating an online quiz that is simple to use, looks great and is really fun to play is one thing. Basing it on Donald Trump's polarizing presidential campaign is another.
The brainchild of Parallax director and developer Andy Fitch, Topple Trump! has gone on to win numerous awards. But it was a real team effort that brought the game to life. Here's a glimpse into precisely how that happened, touching on the development process, design considerations and some valuable lessons learned along the way.
The post Building “Topple Trump”, An Interactive Web-Based Quiz Game (Case Study) appeared first on Smashing Magazine.
Many apps today, such as Google Now, Spotify and Amazon, make assumptions about user preferences based on personal data. They may even use this information to make decisions on our behalf, without any direct input from us. For example, Facebook tailors your news feed and Amazon recommends products — both hiding "irrelevant" information and only showing what they think you will like.
This type of design pattern, where user choice is removed, has recently been coined "anticipatory design". Its aim is to leverage data on user behavior to automate the decision-making process in user interfaces. The outcome lowers the excessive number of decisions people currently make, thereby reducing decision fatigue and improving decisions overall.
The post How To Build Honest UIs And Help Users Make Better Decisions appeared first on Smashing Magazine.
Whether or not you celebrate Halloween, there is something magical about that special spooky day, surrounded by mystery, horror, scare and trick-or-treat candies for kids and adults alike.
In this post, we celebrate the creative side of Halloween with those of you who are also planning to celebrate with friends. The post features artists around the world who have been creating wonderful illustrations dedicated to Halloween.
The post Best Of Halloween: All Things Spooky appeared first on Smashing Magazine.
In the past few months, chat bots have become very popular, thanks to Slack, Telegram and Facebook Messenger. But the chat bot idea is not new at all.
A chat bot interface is mentioned in the famous Turing test in 1950. Then there was Eliza in 1966, a simulation of a Rogerian psychotherapist and an early example of primitive natural language processing. After that came Parry in 1972, a simulation of a person with paranoid schizophrenia (and, yes, of course, Parry met Eliza).
The post How To Develop A Chat Bot With Node.js appeared first on Smashing Magazine.
But then again, we have to remind ourselves that we shouldn’t immediately jump to a new tool just because it’s available, to not rewrite the whole code of a project just because conventions have changed. No project will stop working because you’re using OOCSS instead of ITCSS or Backbone.js instead of React.js. If the project is an ongoing process and will be developed and maintained for another few years, you should evaluate to change tools from time to time, of course. But take your time. Better evaluate first, then reconsider, before you immediately jump on a train from which you don’t know where it’s heading.
The post Web Development Reading List #154: Yarn, Deep-Fried Data, And A Guide To Stateful Components appeared first on Smashing Magazine.
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